AI Insights · Timothy · July 2023
Top 5 Vikings Games Performance on Unified Platform in Romania Q2 2023
Discover the performance trends of the top 5 Vikings games in Romania during Q2 2023, including insights on weekly downloads, revenue, and active users.
In Q2 2023, the top 5 Vikings-themed games in Romania demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance metrics, sourced from Sensor Tower.
Viking Rise: Valhalla by IGG.COM experienced notable fluctuations in its metrics. Weekly revenue showed a rising trend, peaking at $5.2K in the week of May 22, followed by a slight dip and then stabilizing around $3.8K to $4.7K towards the end of June. Weekly downloads saw a significant decline from a high of 6.8K in early May to approximately 1.7K by the end of June. Active users peaked at around 12.9K in early May but saw a gradual decrease to about 9.8K by the end of June.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD showed a consistent decrease in all metrics. Weekly revenue started at around $2.3K at the end of March and dropped steadily to about $799 by the end of June. Downloads also fell from 1.6K to just 57 in the same period. Active users decreased from 1.6K to 427.
Vikings: War of Clans by Plarium LLC saw varying trends. Weekly revenue fluctuated, reaching a high of $3.9K in mid-April and then dipping to $1.5K in early June before slightly recovering to $2.5K by the end of June. Downloads remained relatively low, peaking at 644 in early May but dropping to 42 by the end of June. Active users peaked at 1K in early May but decreased to around 547 by the end of June.
Frostborn: Coop Survival from Kefir showed a mixed performance. Weekly revenue peaked at $749 in late April but saw a decline to around $363 by the end of June. Downloads were fairly low throughout the quarter but showed a slight increase towards the end, reaching 239. Active users saw some fluctuation, peaking at 609 in early April and stabilizing around 600 by the end of June.
Lucky Buddies by Joyvoo Ltd. had relatively low metrics. Weekly revenue peaked at $638 in mid-April but decreased to $185 by the end of June. Downloads were minimal, with a peak of just 15 in late April. Active users remained fairly stable, ranging from 164 to 104 throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.